I think the biggest issue is I spent a lot of time trying to make the purple slime mechanics really cool, and then had no time to actually build puzzles around it. I was trying to do a whole like voltage thing where as you chain them together the power gets distributed between all nodes based on the distance between the power node. So a puzzle might be to somehow get a receiver node to get EXACTLY like 75w or something like that. In the end debugging how it worked took too long and I basically had to axe most of it.
Considering that it's still a prototype, I liked this game quite a bit. The weapon is a good idea, given how you can use different slimes differently. It's also good for more challenging gameplay that they are limited. The graphics look nice and tidy too.
If you're interested, we'd like to see your game in our Game Development World Championship!
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good game so far. too bad that the last found purple slime didnt have any practical use though :-/
I think the biggest issue is I spent a lot of time trying to make the purple slime mechanics really cool, and then had no time to actually build puzzles around it. I was trying to do a whole like voltage thing where as you chain them together the power gets distributed between all nodes based on the distance between the power node. So a puzzle might be to somehow get a receiver node to get EXACTLY like 75w or something like that. In the end debugging how it worked took too long and I basically had to axe most of it.
Considering that it's still a prototype, I liked this game quite a bit. The weapon is a good idea, given how you can use different slimes differently. It's also good for more challenging gameplay that they are limited. The graphics look nice and tidy too.
If you're interested, we'd like to see your game in our Game Development World Championship!