A downloadable tool for Windows

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A Simple Set of C# scripts for Godot that generate a dungeon by using a tree structure. It didn't come out as good as I planned and creates a lot of dead ends. 

A picture of the generator

Also due to it's tree structure It also has no way to tell if 2 rooms created that do touch on an entrance are actually attached for example: The bridge from the right square to the circle room looks connected but the tree created the lower rectangle room first and both the circle and right square are branches from that node, so they don't know they connect :(

An example of the generator not working

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Click download now to get access to the following files:

Procjam2023_DungeonGenerator.zip 56 MB

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