Deckfall v0.2


Small fixes to things not behaving as expected:

  • Fixed issue with pausing that can cause some weirdness with pausing but clicking resume not unpausing
  • Fixed player being able to move and attack while managing deck or getting loot.
  • Fixed Enemy Spawner error when a spawned enemy was killed if there were more than 1 enemy
  • Fixed Spawners being destroyed killing all enemies.
  • Fixed order of UI, Deck manager should now correctly appear over cards
  • Fixed error with removing cards from deck they now show they were removed correctly.
  • Fixed Audio Menu not having the right background sprite.

Unconfirmed fixes:

  • I tried fixing the issue with the player getting stuck int the wall, I believe it should be fixed now, however if it occurs for you in the updated version please let me know!

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